Pattern Effects
Up until now, most of the functions we’ve seen are what other music programs are typically capable of: sequencing sounds, playing notes, controlling effects.
In this chapter, we are going to look at functions that are more unique to tidal.
reverse patterns with rev
n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").rev()
play pattern left and modify it right with jux
n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").jux(rev)
This is the same as:
$: n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").pan(0) $: n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").pan(1).rev()
Let’s visualize what happens here:
$: n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").pan(0).color("cyan") $: n("0 1 [4 3] 2 0 2 [~ 3] 4").sound("jazz").pan(1).color("magenta").rev()
Try commenting out one of the two by adding //
before a line
multiple tempos
note("c2, eb3 g3 [bb3 c4]").sound("piano").slow("0.5,1,1.5")
This is like doing
$: note("c2, eb3 g3 [bb3 c4]").s("piano").slow(0.5).color('cyan') $: note("c2, eb3 g3 [bb3 c4]").s("piano").slow(1).color('magenta') $: note("c2, eb3 g3 [bb3 c4]").s("piano").slow(1.5).color('yellow')
Try commenting out one or more by adding //
before a line
add
note("c2 [eb3,g3] ".add("<0 <1 -1>>")) .color("<cyan <magenta yellow>>").adsr("[.1 0]:.2:[1 0]") .sound("gm_acoustic_bass").room(.5).cpm(60)
If you add a number to a note, the note will be treated as if it was a number
We can add as often as we like:
note("c2 [eb3,g3]".add("<0 <1 -1>>").add("0,7")) .color("<cyan <magenta yellow>>").adsr("[.1 0]:.2:[1 0]") .sound("gm_acoustic_bass").room(.5).cpm(60)
add with scale
n("0 [2 4] <3 5> [~ <4 1>]".add("<0 [0,2,4]>")) .scale("C5:minor").release(.5) .sound("gm_xylophone").room(.5)
time to stack
$: n("0 [2 4] <3 5> [~ <4 1>]".add("<0 [0,2,4]>")) .scale("C5:minor") .sound("gm_xylophone") .room(.4).delay(.125) $: note("c2 [eb3,g3]".add("<0 <1 -1>>")) .adsr("[.1 0]:.2:[1 0]") .sound("gm_acoustic_bass") .room(.5) $: n("0 1 [2 3] 2").sound("jazz").jux(rev)
ply
sound("hh hh, bd rim [~ cp] rim").bank("RolandTR707").ply(2)
this is like writing:
sound("hh*2 hh*2, bd*2 rim*2 [~ cp*2] rim*2").bank("RolandTR707")
Try patterning the ply
function, for example using "<1 2 1 3>"
off
n("0 [4 <3 2>] <2 3> [~ 1]" .off(1/16, x=>x.add(4)) //.off(1/8, x=>x.add(7)) ).scale("<C5:minor Db5:mixolydian>/2") .s("triangle").room(.5).dec(.1)
In the notation .off(1/16, x=>x.add(4))
, says:
- take the original pattern named as
x
- modify
x
with.add(4)
, and - play it offset to the original pattern by
1/16
of a cycle.
off is also useful for modifying other sounds, and can even be nested:
s("bd sd [rim bd] sd,[~ hh]*4").bank("CasioRZ1") .off(2/16, x=>x.speed(1.5).gain(.25) .off(3/16, y=>y.vowel("<a e i o>*8")))
name | description | example |
---|---|---|
rev | reverse | n("0 2 4 6 ~ 7 9 5").scale("C:minor").rev() |
jux | split left/right, modify right | n("0 2 4 6 ~ 7 9 5").scale("C:minor").jux(rev) |
add | add numbers / notes | n("0 2 4 6 ~ 7 9 5".add("<0 1 2 1>")).scale("C:minor") |
ply | speed up each event n times | s("bd sd [~ bd] sd").ply("<1 2 3>") |
off | copy, shift time & modify | s("bd sd [~ bd] sd, hh*8").off(1/16, x=>x.speed(2)) |